[settings]
Objectivescount = 19
ObjectivesActorCount = 0
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = ~r~(If you have ~b~blue flashing dots ~w~on your map ignore this message) ~w~If no blue flashing dots press F8/ Object spooner/ manage saved file/ EP9PT2S/ Load placements
Objectives[0]Positionx = -446.1979
Objectives[0]Positiony = 6013.99
Objectives[0]Positionz = 31.71638
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = -446.1979
Objectives[0]my_destinationPosy = 6013.99
Objectives[0]my_destinationPosz = 31.71638
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = Checkpoint
Objectives[1]Text = ~y~Go to meet the FIB Agent
Objectives[1]Positionx = -383.8584
Objectives[1]Positiony = 6061.987
Objectives[1]Positionz = 31.50013
my_vecs[1]PrimaryColor = MetallicBlack
my_vecs[1]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 0
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = -383.8584
Objectives[1]my_destinationPosy = 6061.987
Objectives[1]my_destinationPosz = 31.50013
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = The checkpoint is inside the building ~y~[Go inside the building]
Objectives[2]Positionx = 1111.03
Objectives[2]Positiony = -3157.761
Objectives[2]Positionz = -37.51859
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 1111.03
Objectives[2]my_destinationPosy = -3157.761
Objectives[2]my_destinationPosz = -37.51859
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = GetInVehicle
Objectives[3]Text = ~y~Get into the black vehicle that is parked outside
Objectives[3]Positionx = -388.5773
Objectives[3]Positiony = 6064.095
Objectives[3]Positionz = 31.50013
my_vecs[3]PrimaryColor = Blue
my_vecs[3]SecondaryColor = Blue
my_Objective_pedsModel[3]Type = 
my_Objectivepeds_Task[3]Type = 1
Objectives[3]Weapon = 
Objectives[3]Heading = 25.5
Objectives[3]my_destinationPosx = -388.5773
Objectives[3]my_destinationPosy = 6064.095
Objectives[3]my_destinationPosz = 31.50013
Objectives[3]my_objective_has_destinationPos = False
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = Checkpoint
Objectives[4]Text = ~r~[IMPORTANT] Go to the Gun shop just around this block on the main road Buy some Sticky Bombs ~y~then go to checkpoint
Objectives[4]Positionx = 1456.217
Objectives[4]Positiony = 6542.993
Objectives[4]Positionz = 15.02741
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 0
Objectives[4]Weapon = 
Objectives[4]Heading = 25.5
Objectives[4]my_destinationPosx = 1456.217
Objectives[4]my_destinationPosy = 6542.993
Objectives[4]my_destinationPosz = 15.02741
Objectives[4]my_objective_has_destinationPos = False
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = No Change
Objectives[5]Type = Checkpoint
Objectives[5]Text = ~r~Select Sticky Bombs ~y~On you PC keyboard Press the number 5 twice to select Sticky Bombs then walk to the next checkpoint
Objectives[5]Positionx = 1389.651
Objectives[5]Positiony = 6580.876
Objectives[5]Positionz = 13.75162
my_vecs[5]PrimaryColor = MetallicBlack
my_vecs[5]SecondaryColor = MetallicBlack
my_Objective_pedsModel[5]Type = 
my_Objectivepeds_Task[5]Type = 0
Objectives[5]Weapon = 
Objectives[5]Heading = 25.5
Objectives[5]my_destinationPosx = 1389.651
Objectives[5]my_destinationPosy = 6580.876
Objectives[5]my_destinationPosz = 13.75162
Objectives[5]my_objective_has_destinationPos = False
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = 
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = Checkpoint
Objectives[6]Text = ~y~To place a Sticky Bomb Walk up to a vehicle then press the ENTER button on your PC keyboard Place the Sticky Bombs on the vehicles Then go to checkpoint
Objectives[6]Positionx = 1405.203
Objectives[6]Positiony = 6573.021
Objectives[6]Positionz = 19.64686
my_vecs[6]PrimaryColor = MetallicBlack
my_vecs[6]SecondaryColor = MetallicBlack
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 0
Objectives[6]Weapon = 
Objectives[6]Heading = 25.5
Objectives[6]my_destinationPosx = 1405.203
Objectives[6]my_destinationPosy = 6573.021
Objectives[6]my_destinationPosz = 19.64686
Objectives[6]my_objective_has_destinationPos = False
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = False
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = No Change
Objectives[7]Type = Checkpoint
Objectives[7]Text = ~y~[Stay where you are do not get close or you will be seen] When the large group of Clones get into their vehicles Press G to detonate the Sticky Bombs then go to checkpoint
Objectives[7]Positionx = 1285.056
Objectives[7]Positiony = 6581.592
Objectives[7]Positionz = 2.494971
my_vecs[7]PrimaryColor = MetallicBlack
my_vecs[7]SecondaryColor = MetallicBlack
my_Objective_pedsModel[7]Type = 
my_Objectivepeds_Task[7]Type = 0
Objectives[7]Weapon = 
Objectives[7]Heading = 25.5
Objectives[7]my_destinationPosx = 1285.056
Objectives[7]my_destinationPosy = 6581.592
Objectives[7]my_destinationPosz = 2.494971
Objectives[7]my_objective_has_destinationPos = False
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = 
Objectives[7]my_Objectiveped_kill_all_actors = False
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = No Change
Objectives[8]Type = Checkpoint
Objectives[8]Text = ~y~Use the Air lift Helicopter Hover above the red Postal Van on the beach To attatch or detatch the Van Press E Fly the van & detatch it near the next checkpoint
Objectives[8]Positionx = -1206.999
Objectives[8]Positiony = -2570.264
Objectives[8]Positionz = 13.94495
my_vecs[8]PrimaryColor = MetallicBlack
my_vecs[8]SecondaryColor = MetallicBlack
my_Objective_pedsModel[8]Type = 
my_Objectivepeds_Task[8]Type = 0
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = -1206.999
Objectives[8]my_destinationPosy = -2570.264
Objectives[8]my_destinationPosz = 13.94495
Objectives[8]my_objective_has_destinationPos = False
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = False
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = No Change
Objectives[9]Type = Checkpoint
Objectives[9]Text = ~y~Walk to the next checkpoint
Objectives[9]Positionx = -1210.901
Objectives[9]Positiony = -2622.83
Objectives[9]Positionz = 13.94493
my_vecs[9]PrimaryColor = MetallicBlack
my_vecs[9]SecondaryColor = MetallicBlack
my_Objective_pedsModel[9]Type = 
my_Objectivepeds_Task[9]Type = 0
Objectives[9]Weapon = 
Objectives[9]Heading = 25.5
Objectives[9]my_destinationPosx = -1210.901
Objectives[9]my_destinationPosy = -2622.83
Objectives[9]my_destinationPosz = 13.94493
Objectives[9]my_objective_has_destinationPos = False
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = 
Objectives[9]my_Objectiveped_kill_all_actors = False
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[9]ObjectiveWantedLevel = No Change
Objectives[10]Type = GetInVehicle
Objectives[10]Text = ~y~Go to ~b~destination ~y~on your map Get into the Army Helicopter
Objectives[10]Positionx = -1287.875
Objectives[10]Positiony = -2716.094
Objectives[10]Positionz = 14.32987
my_vecs[10]PrimaryColor = MatteFoliageGreen
my_vecs[10]SecondaryColor = MatteFoliageGreen
my_Objective_pedsModel[10]Type = 
my_Objectivepeds_Task[10]Type = 2
Objectives[10]Weapon = 
Objectives[10]Heading = 25.5
Objectives[10]my_destinationPosx = -1287.875
Objectives[10]my_destinationPosy = -2716.094
Objectives[10]my_destinationPosz = 14.32987
Objectives[10]my_objective_has_destinationPos = False
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = 
Objectives[10]my_Objectiveped_kill_all_actors = False
Objectives[10]my_Objectiveped_Pickup_Text = 
Objectives[10]ObjectiveWantedLevel = No Change
Objectives[11]Type = Actor
Objectives[11]Text = ~y~Tab button to select Helicopter weapons The Cannon weapon is for close range Aircraft & Missiles are Aircraft further away Fly to ~r~target ~y~on map
Objectives[11]Positionx = 1257.685
Objectives[11]Positiony = 6592.395
Objectives[11]Positionz = 2.041357
my_vecs[11]PrimaryColor = MetallicBlack
my_vecs[11]SecondaryColor = MetallicBlack
my_Objective_pedsModel[11]Type = s_m_m_strperf_01
my_Objectivepeds_Task[11]Type = 1
Objectives[11]Weapon = Pistol
Objectives[11]Heading = -45
Objectives[11]my_destinationPosx = 1257.685
Objectives[11]my_destinationPosy = 6592.395
Objectives[11]my_destinationPosz = 2.041357
Objectives[11]my_objective_has_destinationPos = True
Objectives[11]my_Objectiveped_Has_Pickup = False
Objectives[11]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[11]my_Objectiveped_kill_all_actors = False
Objectives[11]my_Objectiveped_Pickup_Text = 
Objectives[11]ObjectiveWantedLevel = No Change
Objectives[12]Type = Checkpoint
Objectives[12]Text = ~y~[Go to Checkpoint]
Objectives[12]Positionx = 1285.968
Objectives[12]Positiony = 6587.939
Objectives[12]Positionz = 2.346101
my_vecs[12]PrimaryColor = MetallicBlack
my_vecs[12]SecondaryColor = MetallicBlack
my_Objective_pedsModel[12]Type = 
my_Objectivepeds_Task[12]Type = 0
Objectives[12]Weapon = 
Objectives[12]Heading = 25.5
Objectives[12]my_destinationPosx = 1285.968
Objectives[12]my_destinationPosy = 6587.939
Objectives[12]my_destinationPosz = 2.346101
Objectives[12]my_objective_has_destinationPos = False
Objectives[12]my_Objectiveped_Has_Pickup = False
Objectives[12]my_Objectiveped_Pickup_Type = 
Objectives[12]my_Objectiveped_kill_all_actors = False
Objectives[12]my_Objectiveped_Pickup_Text = 
Objectives[12]ObjectiveWantedLevel = No Change
Objectives[13]Type = Actor
Objectives[13]Text = ~r~[Clownface] Hey Bean head! Leave my Clones alone Cant you see their busy!! 
Objectives[13]Positionx = 1173.829
Objectives[13]Positiony = 6565.224
Objectives[13]Positionz = 3.057422
my_vecs[13]PrimaryColor = MetallicBlack
my_vecs[13]SecondaryColor = MetallicBlack
my_Objective_pedsModel[13]Type = s_m_m_strperf_01
my_Objectivepeds_Task[13]Type = 1
Objectives[13]Weapon = PumpShotgun
Objectives[13]Heading = 309
Objectives[13]my_destinationPosx = 1173.829
Objectives[13]my_destinationPosy = 6565.224
Objectives[13]my_destinationPosz = 3.057422
Objectives[13]my_objective_has_destinationPos = True
Objectives[13]my_Objectiveped_Has_Pickup = False
Objectives[13]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[13]my_Objectiveped_kill_all_actors = False
Objectives[13]my_Objectiveped_Pickup_Text = 
Objectives[13]ObjectiveWantedLevel = No Change
Objectives[14]Type = CollectPickup
Objectives[14]Text = ~y~Find the item the Clone stashed behind the rocks
Objectives[14]Positionx = 1138.647
Objectives[14]Positiony = 6574.729
Objectives[14]Positionz = 3.407023
my_vecs[14]PrimaryColor = Blue
my_vecs[14]SecondaryColor = Blue
my_Objective_pedsModel[14]Type = prop_idol_case_02
my_Objectivepeds_Task[14]Type = 0
Objectives[14]Weapon = 
Objectives[14]Heading = 25.5
Objectives[14]my_destinationPosx = 1138.647
Objectives[14]my_destinationPosy = 6574.729
Objectives[14]my_destinationPosz = 3.407023
Objectives[14]my_objective_has_destinationPos = True
Objectives[14]my_Objectiveped_Has_Pickup = False
Objectives[14]my_Objectiveped_Pickup_Type = 
Objectives[14]my_Objectiveped_kill_all_actors = False
Objectives[14]my_Objectiveped_Pickup_Text = 
Objectives[14]ObjectiveWantedLevel = No Change
Objectives[15]Type = CollectPickup
Objectives[15]Text = ~y~Find the other item the Clones stashed It has been hidden somewhere close
Objectives[15]Positionx = 1297.852
Objectives[15]Positiony = 6474.365
Objectives[15]Positionz = 16.23503
my_vecs[15]PrimaryColor = Blue
my_vecs[15]SecondaryColor = Blue
my_Objective_pedsModel[15]Type = prop_idol_case_02
my_Objectivepeds_Task[15]Type = 0
Objectives[15]Weapon = 
Objectives[15]Heading = 25.5
Objectives[15]my_destinationPosx = 1297.852
Objectives[15]my_destinationPosy = 6474.365
Objectives[15]my_destinationPosz = 16.23503
Objectives[15]my_objective_has_destinationPos = True
Objectives[15]my_Objectiveped_Has_Pickup = False
Objectives[15]my_Objectiveped_Pickup_Type = 
Objectives[15]my_Objectiveped_kill_all_actors = False
Objectives[15]my_Objectiveped_Pickup_Text = 
Objectives[15]ObjectiveWantedLevel = No Change
Objectives[16]Type = GoToActor
Objectives[16]Text = ~y~[Go to the FIB Agent]
Objectives[16]Positionx = 1388.343
Objectives[16]Positiony = 6565.101
Objectives[16]Positionz = 15.28783
my_vecs[16]PrimaryColor = Blue
my_vecs[16]SecondaryColor = Blue
my_Objective_pedsModel[16]Type = 
my_Objectivepeds_Task[16]Type = 1
Objectives[16]Weapon = 
Objectives[16]Heading = 2
Objectives[16]my_destinationPosx = 1388.343
Objectives[16]my_destinationPosy = 6565.101
Objectives[16]my_destinationPosz = 15.28783
Objectives[16]my_objective_has_destinationPos = True
Objectives[16]my_Objectiveped_Has_Pickup = False
Objectives[16]my_Objectiveped_Pickup_Type = 
Objectives[16]my_Objectiveped_kill_all_actors = False
Objectives[16]my_Objectiveped_Pickup_Text = 
Objectives[16]ObjectiveWantedLevel = No Change
Objectives[17]Type = GetInVehicle
Objectives[17]Text = ~y~[Get on the Motorbike] Wait for the FIB agent to get on the Motorbike with you
Objectives[17]Positionx = 1385.262
Objectives[17]Positiony = 6561.792
Objectives[17]Positionz = 15.30504
my_vecs[17]PrimaryColor = Blue
my_vecs[17]SecondaryColor = Blue
my_Objective_pedsModel[17]Type = 
my_Objectivepeds_Task[17]Type = 1
Objectives[17]Weapon = 
Objectives[17]Heading = 25.5
Objectives[17]my_destinationPosx = 1385.262
Objectives[17]my_destinationPosy = 6561.792
Objectives[17]my_destinationPosz = 15.30504
Objectives[17]my_objective_has_destinationPos = False
Objectives[17]my_Objectiveped_Has_Pickup = False
Objectives[17]my_Objectiveped_Pickup_Type = 
Objectives[17]my_Objectiveped_kill_all_actors = False
Objectives[17]my_Objectiveped_Pickup_Text = 
Objectives[17]ObjectiveWantedLevel = No Change
Objectives[18]Type = DeliverActor
Objectives[18]Text = ~y~Take the FIB Agent to the FIB head quarters in the city then Load Carltons chronicles EP 09 Part 03
Objectives[18]Positionx = 112.0973
Objectives[18]Positiony = -748.0222
Objectives[18]Positionz = 45.75158
my_vecs[18]PrimaryColor = Blue
my_vecs[18]SecondaryColor = Blue
my_Objective_pedsModel[18]Type = 
my_Objectivepeds_Task[18]Type = 1
Objectives[18]Weapon = 
Objectives[18]Heading = 5
Objectives[18]my_destinationPosx = 112.0973
Objectives[18]my_destinationPosy = -748.0222
Objectives[18]my_destinationPosz = 45.75158
Objectives[18]my_objective_has_destinationPos = True
Objectives[18]my_Objectiveped_Has_Pickup = False
Objectives[18]my_Objectiveped_Pickup_Type = 
Objectives[18]my_Objectiveped_kill_all_actors = False
Objectives[18]my_Objectiveped_Pickup_Text = 
Objectives[18]ObjectiveWantedLevel = No Change